Mécaniques
Sous les pixels mignons se cache un moteur de stats d'ARPG étonnamment profond — 63 stats suivies. Voici les formules et les règles qui déterminent les dégâts que vous infligez et que vous subissez.
Formules principales
(base + ΣFlat) × (1 + ΣAdditive) × Π(1 + each Multiplicative) AttackSpeed × AttackDamage × (1 + CritChance × (CritDamage − 1)) (base crit + flat Crit Rate%) × (1 + Crit Rate Coefficient%) Ordre d'application des modificateurs
Les modificateurs de ces 8 sources sont appliqués dans cet ordre :
- Base
- Item
- Attribute
- Passive
- Account Status (runes)
- Status Effect
- Buff Skill
- Environment
Plafonné ou non plafonné
- Crit Chance (can exceed 100%)
- Attack Speed
- Cooldown Reduction
- Resistances
- Dodge
- Block
Pipeline de mitigation des dégâts
Les dégâts entrants passent par ces étapes successivement :
| # | Nom | Effet |
|---|---|---|
| 1 | Dodge / Elemental Dodge | take 0 |
| 2 | Block / Elemental Block | take half |
| 3 | Resistance | a −40 res debuff = +40% damage taken |
| 4 | Armor | diminishing, scales with hit & stage, capped |
| 5 | Damage Reduction | × (1 − value) |
| 6 | Damage Absorption | flat subtract |
| 7 | Floor | minimum 1 damage |
Effets de statut
| Nom | Durée | Effet |
|---|---|---|
| Chill | 4.0s | −3% Attack & Move Speed |
| Freeze | 1.5s | cannot act |
| Ignite | 4.0s | +200 Fire damage |
| Shock | 6.0s | +200 Lightning damage |
| Bleed | 7.0s | +200 Physical damage |
| Stun | 2.0s | +100 damage taken |
Buffs et Debuffs
29 modificateurs de stats appliqués par les compétences et les effets de statut. Les six premiers correspondent aux effets de statut ci-dessus ; les autres sont des buffs de compétence et d'environnement.
| Stat | Catégorie | Modificateur | Valeur | Appliqué par |
|---|---|---|---|---|
| Attack Speed | Debuff | Multiplicatif | +30% | Chill |
| Movement Speed | Debuff | Multiplicatif | +30% | Chill |
| Fire Damage Addition | Debuff | Fixe | +200 | Ignite |
| Lightning Damage Addition | Debuff | Fixe | +200 | Shock |
| Physical Damage Addition | Debuff | Fixe | +200 | Bleed |
| Damage Addition | Debuff | Fixe | +100 | Stun |
| Attack Damage | Buff | Additif | +50% | — |
| Attack Speed | Buff | Additif | +50% | — |
| Attack Damage | Buff | Multiplicatif | — | — |
| Fire Resistance | Buff | Fixe | — | — |
| Cold Resistance | Buff | Fixe | — | — |
| Lightning Resistance | Buff | Fixe | — | — |
| Attack Speed | Buff | Multiplicatif | +100% | — |
| Critical Chance | Buff | Additif | +30% | — |
| Movement Speed | Buff | Multiplicatif | +20% | — |
| Attack Damage | Buff | Multiplicatif | +100% | — |
| Attack Speed | Buff | Multiplicatif | +100% | — |
| Fire Resistance | Debuff | Fixe | +20% | — |
| Cold Resistance | Debuff | Fixe | +20% | — |
| Lightning Resistance | Debuff | Fixe | +20% | — |
| Chaos Resistance | Debuff | Fixe | +20% | — |
| Fire Resistance | Debuff | Fixe | +40% | — |
| Cold Resistance | Debuff | Fixe | +40% | — |
| Lightning Resistance | Debuff | Fixe | +40% | — |
| Chaos Resistance | Debuff | Fixe | +40% | — |
| Fire Resistance | Debuff | Fixe | +60% | — |
| Cold Resistance | Debuff | Fixe | +60% | — |
| Lightning Resistance | Debuff | Fixe | +60% | — |
| Chaos Resistance | Debuff | Fixe | +60% | — |
Éléments et types de déclenchement
Elements: PhysicalFireColdLightningChaosAll
Delivery: MeleeProjectileAOESummonDoTTrap
Montée de niveau et hors ligne
| Max level | 100 |
| XP to max | 1,997,771,834 |
| Offline cap | 8 hours (28,800s) |
| Prestige | No |
Offline rewards grant gold + XP only — no chests. XP uses the last logged-out stage.
"X-9" stages are the most XP-efficient; a −XP penalty applies when your level exceeds the area level by 6+.
Raccourcis et correctifs
Shift + F11 — Reset display scale
Shift + F12 — Reset / recenter window position
Alt + Left-Click — Lock an item (prevents accidental alchemy/synthesis)