Mekanik
Di balik piksel yang imut tersembunyi mesin statistik ARPG yang ternyata sangat dalam — 63 statistik yang dilacak. Inilah rumus dan aturan yang menentukan seberapa besar damage yang kamu berikan dan terima.
Rumus inti
(base + ΣFlat) × (1 + ΣAdditive) × Π(1 + each Multiplicative) AttackSpeed × AttackDamage × (1 + CritChance × (CritDamage − 1)) (base crit + flat Crit Rate%) × (1 + Crit Rate Coefficient%) Urutan penerapan modifier
Modifier dari 8 sumber ini diterapkan secara berurutan:
- Base
- Item
- Attribute
- Passive
- Account Status (runes)
- Status Effect
- Buff Skill
- Environment
Berbatas vs tanpa batas
- Crit Chance (can exceed 100%)
- Attack Speed
- Cooldown Reduction
- Resistances
- Dodge
- Block
Pipeline mitigasi damage
Damage masuk melewati langkah-langkah ini secara berurutan:
| # | Nama | Efek |
|---|---|---|
| 1 | Dodge / Elemental Dodge | take 0 |
| 2 | Block / Elemental Block | take half |
| 3 | Resistance | a −40 res debuff = +40% damage taken |
| 4 | Armor | diminishing, scales with hit & stage, capped |
| 5 | Damage Reduction | × (1 − value) |
| 6 | Damage Absorption | flat subtract |
| 7 | Floor | minimum 1 damage |
Status effect
| Nama | Durasi | Efek |
|---|---|---|
| Chill | 4.0s | −3% Attack & Move Speed |
| Freeze | 1.5s | cannot act |
| Ignite | 4.0s | +200 Fire damage |
| Shock | 6.0s | +200 Lightning damage |
| Bleed | 7.0s | +200 Physical damage |
| Stun | 2.0s | +100 damage taken |
Buff & Debuff
29 modifier stat yang diterapkan oleh skill dan status effect. Enam pertama berkaitan dengan status effect di atas; sisanya adalah buff skill dan lingkungan.
| Statistik | Jenis | Modifier | Nilai | Diterapkan oleh |
|---|---|---|---|---|
| Attack Speed | Debuff | Multiplikatif | +30% | Chill |
| Movement Speed | Debuff | Multiplikatif | +30% | Chill |
| Fire Damage Addition | Debuff | Flat | +200 | Ignite |
| Lightning Damage Addition | Debuff | Flat | +200 | Shock |
| Physical Damage Addition | Debuff | Flat | +200 | Bleed |
| Damage Addition | Debuff | Flat | +100 | Stun |
| Attack Damage | Buff | Aditif | +50% | — |
| Attack Speed | Buff | Aditif | +50% | — |
| Attack Damage | Buff | Multiplikatif | — | — |
| Fire Resistance | Buff | Flat | — | — |
| Cold Resistance | Buff | Flat | — | — |
| Lightning Resistance | Buff | Flat | — | — |
| Attack Speed | Buff | Multiplikatif | +100% | — |
| Critical Chance | Buff | Aditif | +30% | — |
| Movement Speed | Buff | Multiplikatif | +20% | — |
| Attack Damage | Buff | Multiplikatif | +100% | — |
| Attack Speed | Buff | Multiplikatif | +100% | — |
| Fire Resistance | Debuff | Flat | +20% | — |
| Cold Resistance | Debuff | Flat | +20% | — |
| Lightning Resistance | Debuff | Flat | +20% | — |
| Chaos Resistance | Debuff | Flat | +20% | — |
| Fire Resistance | Debuff | Flat | +40% | — |
| Cold Resistance | Debuff | Flat | +40% | — |
| Lightning Resistance | Debuff | Flat | +40% | — |
| Chaos Resistance | Debuff | Flat | +40% | — |
| Fire Resistance | Debuff | Flat | +60% | — |
| Cold Resistance | Debuff | Flat | +60% | — |
| Lightning Resistance | Debuff | Flat | +60% | — |
| Chaos Resistance | Debuff | Flat | +60% | — |
Elemen & tipe penyampaian
Elements: PhysicalFireColdLightningChaosAll
Delivery: MeleeProjectileAOESummonDoTTrap
Naik Level & Offline
| Max level | 100 |
| XP to max | 1,997,771,834 |
| Offline cap | 8 hours (28,800s) |
| Prestige | No |
Offline rewards grant gold + XP only — no chests. XP uses the last logged-out stage.
"X-9" stages are the most XP-efficient; a −XP penalty applies when your level exceeds the area level by 6+.
Hotkey & perbaikan
Shift + F11 — Reset display scale
Shift + F12 — Reset / recenter window position
Alt + Left-Click — Lock an item (prevents accidental alchemy/synthesis)